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News and workarounds
2-18-2008 03:45:17
Upcoming improvements, news and changes will be posted on thesilent.com
13-1-2008 19:56
RPG Text: New Killing Spree kills up to 3 monsters in a single click any visible monster on the map.
Only available to Freeplay players that are level 100 or above.
To attack a group of monsters you must have at least 5 battle skills and magic skills.
Monsters in a group are much stronger than they appear to be.
New Screenshots of the killing spree.
11-1-2008 17:51
Fixed some bugs thanks to Lord Hanzaemon.
Added Latest item Drops..
04-04-07 03:10
Paypal activated, freeplay will give players double exp and gold win on win and extra 100.000 max life!!!
2-4-2007 18:17
Running away from monsters won't cause you to lose honor anymore.
More bonus from set items.
04-01-07 23:59
Quests 10 reward with Monster Identify Skill.
1-4-2007 18:25
Tuned here and there made the monsters easier they where too difficult.
30-3-2007 23:53
Added quests 7 the teleport skill, you can use teleport anywhere on any map when quest completed.
Added quest 8 the survival skill, if you have 10.000 life or more left and quests complete you always have 1 life remaining!
Added quest 9 the honor skill, free run or hide action it won't cause you to lose honor!
Honor is important for succes rate, sieging kingdoms and drop chance and gold drops multipliers.
Made monsters a little bit easier had made it too hard to beat them, maybe still too hard going to make easier again in a few days.
3-27-2007 22:12
Kingdom siege implemented, more guards for more defence in a kd. If a char is stronger than the kd forces there is a 3% success chance.
03-26-07 03:59
Quest is back up a little bit changes here and there.
New quest for some cool items.
The layout changes after level 100 and basic information disappears.
03-24-07 04:52
Changes made, Exit a mini is shown by a swirl at the beginning of the portal,
Minimap showing borders now, kd can be established everywhere, better map system,
to open secret levels when drinking a life or a mana potion on the right spot,
set items can be dropped by level 100 and unique items can only be dropped by level 150 and up,
monster level decides how much gold is dropped and not the player level,
here and there allot more changes, just check it out.
03-23-07 04:23
Redone the maps, email me maps if you have some, examples.
03-22-07 05:13
First 2 quest installed great rewards.
03-22-07 03:21
Quick ladder update
03-22-07 02:52
Added some secret maps and other secrets to the game
03-22-07 01:33
News accounts get 3 Unique powerful items instead of one to start the game!
3/21/2007 8:45PM
Modified the dropping factors, more items will be dropped by monsters and items stats are boosted!
03-21-07 04:32
Bug causing no extra defense when Agility was added has been found and fixed.
03-21-07 03:28
Automatic into battle mode when entering a location with monsters.
If the monster is kill it won't show up on the select list anymore.
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